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STOS BASIC est un dialecte BASIC inventé en 1988 par François Lionet et Constentin Sotiropolos. À l'origine spécialisé pour l'Atari ST, c'était le premier langage dédié spécialement à la conception de jeux de type arcade. Il permettait de contrôler le mouvement de 16 sprites animés et comportait beaucoup d'instructions spéciales dédiées au jeu, permettant entre autres de gérer les manettes de jeu, les sons, les graphismes, la musique, le tout de façon simultanée (multitâche). STOS BASIC, basicliknande programspråk för Atari ST-datorerna avsett i första hand för spelprogrammering. STOS utvecklades 1987 av och för och utgavs 1988 på engelska av . STOS erbjöd sina användare möjligheten att skapa grafikintensiva applikationer utan att behöva kunna något om Atarins hårdvara, men nackdelen var att program skrivna i STOS oftast blev väldigt slöa. Detta löste man från Mandarins sida genom att 1988 släppa ett tilläggsprogram till STOS (STOS compiler) som kunde snabba upp programmen avsevärt. STOS BASIC ist eine Skriptsprache für den Atari ST. Erstmals herausgegeben wurde es im Oktober 1989 von Ariolasoft. Produziert wurde STOS-Basic von , und unter der Leitung von bei der Firma . STOS Basic läuft nicht unter GEM und beinhaltet 340 Befehle. STOS BASIC is a dialect of the BASIC programming language for the Atari ST personal computer. It was designed for creating games, but the set of high-level graphics and sound commands it offers is suitable for developing multimedia software without knowledge of the internals of the Atari ST. STOS BASIC was developed by Jawx–François Lionet, and Constantin Sotiropoulos–and published by Mandarin Software (now known as Europress Software). Lo STOS BASIC è un linguaggio di programmazione basato sul BASIC sviluppato per i computer Atari ST da e e pubblicato dalla (poi ) nel 1988. Lo STOS BASIC fu creato con l'intento di facilitare la realizzazione di videogiochi per computer ma la presenza di potenti comandi per la gestione di grafica e suono ad alto livello offrì una piattaforma di sviluppo ideale per la realizzazione di programmi multimediali completi e funzionali senza la necessità di conoscere l'hardware dell'Atari ST.
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STOS BASIC, basicliknande programspråk för Atari ST-datorerna avsett i första hand för spelprogrammering. STOS utvecklades 1987 av och för och utgavs 1988 på engelska av . STOS erbjöd sina användare möjligheten att skapa grafikintensiva applikationer utan att behöva kunna något om Atarins hårdvara, men nackdelen var att program skrivna i STOS oftast blev väldigt slöa. Detta löste man från Mandarins sida genom att 1988 släppa ett tilläggsprogram till STOS (STOS compiler) som kunde snabba upp programmen avsevärt. Det var möjligt att utöka STOS funktionalitet med hjälp av extensioner, något som bidrog till att STOS höll sig vid liv länge. Som exempel på extensioner kan nämnas: TOME, STOS 3D, STE extension, Misty, The Missing Link, Control extension, Extra och Ninja Tracker Lo STOS BASIC è un linguaggio di programmazione basato sul BASIC sviluppato per i computer Atari ST da e e pubblicato dalla (poi ) nel 1988. Lo STOS BASIC fu creato con l'intento di facilitare la realizzazione di videogiochi per computer ma la presenza di potenti comandi per la gestione di grafica e suono ad alto livello offrì una piattaforma di sviluppo ideale per la realizzazione di programmi multimediali completi e funzionali senza la necessità di conoscere l'hardware dell'Atari ST. STOS BASIC is a dialect of the BASIC programming language for the Atari ST personal computer. It was designed for creating games, but the set of high-level graphics and sound commands it offers is suitable for developing multimedia software without knowledge of the internals of the Atari ST. STOS BASIC was developed by Jawx–François Lionet, and Constantin Sotiropoulos–and published by Mandarin Software (now known as Europress Software). STOS BASIC est un dialecte BASIC inventé en 1988 par François Lionet et Constentin Sotiropolos. À l'origine spécialisé pour l'Atari ST, c'était le premier langage dédié spécialement à la conception de jeux de type arcade. Il permettait de contrôler le mouvement de 16 sprites animés et comportait beaucoup d'instructions spéciales dédiées au jeu, permettant entre autres de gérer les manettes de jeu, les sons, les graphismes, la musique, le tout de façon simultanée (multitâche). STOS BASIC ist eine Skriptsprache für den Atari ST. Erstmals herausgegeben wurde es im Oktober 1989 von Ariolasoft. Produziert wurde STOS-Basic von , und unter der Leitung von bei der Firma . STOS Basic läuft nicht unter GEM und beinhaltet 340 Befehle. Die Programmiersprache, ein BASIC-Dialekt, ist auf die Spiele-Entwicklung spezialisiert und stellt Befehle für die Verwendung von Grafischen Benutzeroberflächen, Grafiken, Musik, und Sprites zur Verfügung. Animationen und Musik können dabei unabhängig vom Hauptprogramm ablaufen. Teile des Arbeitsspeichers werden als sogenannte Speicherbänke verwaltet, die es erlauben, mit einem Befehl den Bildschirminhalt oder Teile davon zu sichern und später wiederherzustellen. Einzelne Bänke sind reserviert für Daten wie Sprites, Icons, Musik oder Zeichensätze.
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