. . . . . . . . . . . . "True Crime: Streets of LA"@en . . . "True Crime \u00E9 uma s\u00E9rie de jogos eletr\u00F4nicos publicado pela Activision e pela Square Enix. Os cap\u00EDtulos da s\u00E9rie s\u00E3o vistos na perspectiva das for\u00E7as da lei. Os dois primeiros jogos foram produzidos pela Luxoflux e s\u00E3o conhecidos por serem precisos, em n\u00EDvel de GPS, pela recria\u00E7\u00E3o das cidades de Nova Iorque e Los Angeles e pelas miss\u00F5es de \"crime de rua\" que s\u00E3o geradas aleatoriamente fora da hist\u00F3ria principal do jogo. Um terceiro jogo estava em produ\u00E7\u00E3o pela Luxoflux mas foi cancelado ap\u00F3s o mau lan\u00E7amento de True Crime: New York City. Um novo jogo estava em desenvolvimento pela United Front Games, que iria dar um novo recome\u00E7o \u00E0 s\u00E9rie. Seria para ter lugar na cidade de Hong Kong, mais estilizada em vez da precis\u00E3o de GPS, e que iria ter um policia \u00E0 paisana como protagonista. O jogo foi cancelado pela Activision, justificando a Activision que n\u00E3o estava \u00E0 espera que o jogo fosse suficientemente bom para competir no g\u00E9nero de mundo aberto e que n\u00E3o iria dar o lucro suficiente. Em agosto de 2011, a Square Enix anunciou que comprou o t\u00EDtulo \u00E0 Activision e que iria completar a produ\u00E7\u00E3o deste, no entanto como n\u00E3o comprou os direitos do nome True Crime, o jogo foi editado com o nome Sleeping Dogs."@pt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . "True Crime\uFF08\u30C8\u30A5\u30EB\u30FC\u30FB\u30AF\u30E9\u30A4\u30E0\uFF09\u306FActivision\u304B\u3089\u767A\u58F2\u3055\u308C\u3066\u3044\u308B\u30A2\u30AF\u30B7\u30E7\u30F3\u30B2\u30FC\u30E0\u30B7\u30EA\u30FC\u30BA\u3002\u4E3B\u4EBA\u516C\u306F\u8B66\u5BDF\u5B98\u3068\u306A\u3063\u3066\u9283\u5668\u3084\u683C\u95D8\u6280\u3092\u7528\u3044\u3066\u8857\u4E2D\u3067\u767A\u751F\u3059\u308B\u72AF\u7F6A\u3092\u53D6\u308A\u7DE0\u307E\u308A\u3001\u30E1\u30A4\u30F3\u3068\u306A\u308B\u4E8B\u4EF6\u3092\u8FFD\u3046\u30022015\u5E748\u6708\u6642\u70B9\u30672\u4F5C\u54C1\u304C\u51FA\u3066\u3044\u308B\u3002\u30B0\u30E9\u30F3\u30C9\u30FB\u30BB\u30D5\u30C8\u30FB\u30AA\u30FC\u30C8\u306B\u4F3C\u305F\u70B9\u304C\u3042\u308B\u3002"@ja . . . . . . . . . . . "left"@en . . . . . . . . "True Crime\uFF08\u30C8\u30A5\u30EB\u30FC\u30FB\u30AF\u30E9\u30A4\u30E0\uFF09\u306FActivision\u304B\u3089\u767A\u58F2\u3055\u308C\u3066\u3044\u308B\u30A2\u30AF\u30B7\u30E7\u30F3\u30B2\u30FC\u30E0\u30B7\u30EA\u30FC\u30BA\u3002\u4E3B\u4EBA\u516C\u306F\u8B66\u5BDF\u5B98\u3068\u306A\u3063\u3066\u9283\u5668\u3084\u683C\u95D8\u6280\u3092\u7528\u3044\u3066\u8857\u4E2D\u3067\u767A\u751F\u3059\u308B\u72AF\u7F6A\u3092\u53D6\u308A\u7DE0\u307E\u308A\u3001\u30E1\u30A4\u30F3\u3068\u306A\u308B\u4E8B\u4EF6\u3092\u8FFD\u3046\u30022015\u5E748\u6708\u6642\u70B9\u30672\u4F5C\u54C1\u304C\u51FA\u3066\u3044\u308B\u3002\u30B0\u30E9\u30F3\u30C9\u30FB\u30BB\u30D5\u30C8\u30FB\u30AA\u30FC\u30C8\u306B\u4F3C\u305F\u70B9\u304C\u3042\u308B\u3002"@ja . "25416724"^^ . "True Crime (s\u00E9rie de jogos eletr\u00F4nicos)"@pt . . . . . . "57681"^^ . . . . . "True Crime es una serie de videojuegos de acci\u00F3n-aventura de mundo abierto contada desde la perspectiva del cumplimiento de la ley. Hay dos juegos en la serie, True Crime: Streets of LA, lanzado en 2003, y True Crime: New York City, lanzado en 2005. Cada juego presenta GPS: recreaciones precisas en mundo abierto de partes de Los \u00C1ngeles y Ciudad de Nueva York, respectivamente. Streets of LA fue desarrollado por Luxoflux para PlayStation 2, Xbox y GameCube, y portado a Microsoft Windows por LTI Gray Matter, a m\u00F3vil por MFORMA y a macOS por Aspyr. Fue publicado en todos los sistemas por Activision, excepto la versi\u00F3n para Mac, que fue publicada por Aspyr. Nueva York fue desarrollada por Luxoflux para PlayStation 2, Xbox y GameCube, y portada a Windows por Aspyr y a dispositivos m\u00F3viles por Hands-On Mobile. Fue publicado en todos los sistemas por Activision. Streets of LA recibi\u00F3 cr\u00EDticas mixtas y positivas, y muchos revisores lo compararon favorablemente con Grand Theft Auto III y Grand Theft Auto: Vice City. Tambi\u00E9n fue un \u00E9xito comercial, vendiendo m\u00E1s de tres millones de unidades en todo el mundo en todos los sistemas. La Ciudad de Nueva York recibi\u00F3 cr\u00EDticas mixtas y negativas, y muchos cr\u00EDticos sintieron que el juego hab\u00EDa sido apresurado para lanzar incompleto. Tambi\u00E9n fue un fracaso comercial, vendiendo solo 72,000 unidades en Am\u00E9rica del Norte en sus primeras dos semanas de lanzamiento. Originalmente, la \"Ciudad de Nueva York\" estaba destinada a ser la primera de una serie de dos partes ambientada en Nueva York, pero despu\u00E9s del pobre desempe\u00F1o cr\u00EDtico y comercial del juego, Activision desech\u00F3 la secuela directa y plane\u00F3 el futuro \"True Crime\". Juegos en espera. En 2007, contrataron a para desarrollar un juego de mundo abierto ambientado en Hong Kong. Para 2009, este juego se hab\u00EDa convertido en \"True Crime: Hong Kong\". Sin embargo, en 2011, el juego fue cancelado. Los derechos de publicaci\u00F3n fueron recogidos por Square Enix varios meses despu\u00E9s, y \"True Crime: Hong Kong\" finalmente se lanz\u00F3 en 2012 como \"Sleeping Dogs\". , que no tiene conexi\u00F3n con la serie \"True Crime\". En 2014, Activision elimin\u00F3 por completo la marca registrada True Crime, lo que significa que ya no podr\u00EDa haber ning\u00FAn relanzamiento de ambos juegos en consolas actuales."@es . . . "True Crime"@ja . . . . . . . "77"^^ . . . "True Crime"@en . . . . "1123121604"^^ . . . "68"^^ . . . . "True Crime: New York City"@en . . . . . . . . . . . . "True Crime: New York City"@en . . . . "True Crime is a series of open world action-adventure video games told from the perspective of law enforcement. There are two games in the series, True Crime: Streets of LA, released in 2003, and True Crime: New York City, released in 2005. Each game features GPS-accurate open world recreations of parts of Los Angeles and New York City, respectively. Streets of LA was developed by Luxoflux for the PlayStation 2, Xbox and GameCube, and ported to Microsoft Windows by LTI Gray Matter, to mobile by MFORMA and to macOS by Aspyr. It was published on all systems by Activision, except the Mac version, which was published by Aspyr. New York City was developed by Luxoflux for PlayStation 2, Xbox and GameCube, and ported to Windows by Aspyr and to mobile by Hands-On Mobile. It was published on all sy"@en . . . . . . . . "2003-11-04"^^ . . . . . . . . . . . "True Crime \u00E8 una serie di videogiochi multipiattaforma dove si interpreta un poliziotto. I primi due giochi sono stati sviluppati dalla Luxoflux (facente parte del gruppo Activision) e sono noti per l'accuratezza del proprio GPS, per le magnifiche ricostruzioni in open world di Los Angeles e New York e per le missioni di criminalit\u00E0 in strada che si generano casualmente al di fuori della storyline principale. Un terzo gioco era in fase di sviluppo, ma fu cancellato dalla Luxoflux dopo lo scarse vendite di True Crime: New York City. La aveva programmato di sviluppare un nuovo gioco che avrebbe riavviato e rilanciato la famosa serie. Diversamente dai capitoli precedenti avrebbe dovuto essere un mondo stilizzato, invece che in modo accurato, rappresentante Hong Kong. Il gioco fu cancellato dall'Activision poich\u00E9 pensava che le vendite non sarebbero mai state alte. Nel mese di agosto del 2011, la Square Enix annunci\u00F2 di aver acquistato il titolo dall'Activision e di aver completato lo sviluppo del gioco. Tuttavia, non furono acquistati i diritti per usare il nome True Crime e il gioco si chiam\u00F2 Sleeping Dogs."@it . "True Crime is a series of open world action-adventure video games told from the perspective of law enforcement. There are two games in the series, True Crime: Streets of LA, released in 2003, and True Crime: New York City, released in 2005. Each game features GPS-accurate open world recreations of parts of Los Angeles and New York City, respectively. Streets of LA was developed by Luxoflux for the PlayStation 2, Xbox and GameCube, and ported to Microsoft Windows by LTI Gray Matter, to mobile by MFORMA and to macOS by Aspyr. It was published on all systems by Activision, except the Mac version, which was published by Aspyr. New York City was developed by Luxoflux for PlayStation 2, Xbox and GameCube, and ported to Windows by Aspyr and to mobile by Hands-On Mobile. It was published on all systems by Activision. Streets of LA received generally mixed-to-positive reviews, with many reviewers favourably comparing it to Grand Theft Auto III and Grand Theft Auto: Vice City. It was also a commercial success, selling over three million units worldwide across all systems. New York City received mixed-to-negative reviews, with many critics feeling the game had been rushed to release incomplete. It was also a commercial failure, selling only 72,000 units across North America in its first two weeks of release. Originally, New York City was intended as the first of a two-part series set in New York, but after the game's poor critical and commercial performance, Activision scrapped the direct sequel and put plans for future True Crime games on hold. In 2007, they hired United Front Games to develop an open world game set in Hong Kong. By 2009, this game had become True Crime: Hong Kong. However, in 2011, the game was cancelled. Square Enix employee, and avid fan of the franchise, Heath Hallas made strives to revive the game, until, ultimately, the publishing rights were picked up by Square Enix several months later, and True Crime: Hong Kong was ultimately released in 2012 as Sleeping Dogs, which has no connection to the True Crime series. In 2014, Activision abandoned the True Crime trademark."@en . . . . "horizontal"@en . . . . "no"@en . . . . . . "Peter Morawiec"@en . "Logo from True Crime: New York City"@en . . "right"@en . . . . . . . . . . . . . . . . . . . . . "59"^^ . "True Crime \u00E8 una serie di videogiochi multipiattaforma dove si interpreta un poliziotto. I primi due giochi sono stati sviluppati dalla Luxoflux (facente parte del gruppo Activision) e sono noti per l'accuratezza del proprio GPS, per le magnifiche ricostruzioni in open world di Los Angeles e New York e per le missioni di criminalit\u00E0 in strada che si generano casualmente al di fuori della storyline principale. Un terzo gioco era in fase di sviluppo, ma fu cancellato dalla Luxoflux dopo lo scarse vendite di True Crime: New York City."@it . . . . "True Crime (series)"@en . . "60"^^ . . . "Mickey Rourke at the 2009 Tribeca Film Festival.jpg"@en . . . . "54"^^ . . . . "114"^^ . "Laurence Fishburne and Mickey Rourke play Marcus Reed's father and godfather in New York City, respectively."@en . . . . . . . . . "Laurence Fishburne 2009 - cropped.jpg"@en . "True Crime (serie)"@it . . . "Russell Wong, AFI Film Festival Los Angeles 2009.jpg"@en . . . . . . . . . . . . . "2015-09-10"^^ . "140"^^ . . . . "GaryOldmanByAndreaRaffin2011.jpg"@en . . . . . . . . . . . . "130"^^ . . . "True Crime (serie)"@es . "True Crime \u00E9 uma s\u00E9rie de jogos eletr\u00F4nicos publicado pela Activision e pela Square Enix. Os cap\u00EDtulos da s\u00E9rie s\u00E3o vistos na perspectiva das for\u00E7as da lei. Os dois primeiros jogos foram produzidos pela Luxoflux e s\u00E3o conhecidos por serem precisos, em n\u00EDvel de GPS, pela recria\u00E7\u00E3o das cidades de Nova Iorque e Los Angeles e pelas miss\u00F5es de \"crime de rua\" que s\u00E3o geradas aleatoriamente fora da hist\u00F3ria principal do jogo. Um terceiro jogo estava em produ\u00E7\u00E3o pela Luxoflux mas foi cancelado ap\u00F3s o mau lan\u00E7amento de True Crime: New York City."@pt . . . . . . . "True Crime es una serie de videojuegos de acci\u00F3n-aventura de mundo abierto contada desde la perspectiva del cumplimiento de la ley. Hay dos juegos en la serie, True Crime: Streets of LA, lanzado en 2003, y True Crime: New York City, lanzado en 2005. Cada juego presenta GPS: recreaciones precisas en mundo abierto de partes de Los \u00C1ngeles y Ciudad de Nueva York, respectivamente. Streets of LA fue desarrollado por Luxoflux para PlayStation 2, Xbox y GameCube, y portado a Microsoft Windows por LTI Gray Matter, a m\u00F3vil por MFORMA y a macOS por Aspyr. Fue publicado en todos los sistemas por Activision, excepto la versi\u00F3n para Mac, que fue publicada por Aspyr. Nueva York fue desarrollada por Luxoflux para PlayStation 2, Xbox y GameCube, y portada a Windows por Aspyr y a dispositivos m\u00F3viles por H"@es . . . . "2005-11-16"^^ . . . . . . . . . . "Russell Wong and Gary Oldman play Nicholas Kang and Rocky in Streets of LA, the game's protagonist and main antagonist, respectively."@en . . . . . . "160"^^ . . . . . . . "True Crime: Streets of LA"@en . . . . . . . . . . . . . . . . .