Shining Wisdom is an action-adventure game developed by Sonic! Software Planning and published by Sega for the Sega Saturn. It was the last game in the Shining series to be developed for the Sega Genesis/Mega Drive, but was reworked for the Saturn late in development. Because of this, it is more typical of the Genesis library than the Saturn library in its basic approach, rendering characters and backgrounds exclusively in 2D (albeit at a higher resolution than would be possible on the Genesis) and utilizing mechanics which mostly follow the rules of a two-dimensional world. This approach was seen as dated by critics, and it was met with mixed reviews, with some seeing it as a decent holdover title due to its massive length.